Casino games generally provide a predictable long-term advantage to the casino, or "house", while offering the player the possibility of a large short-term payout. Some casino games have a skill element, where the player makes decisions; such games are called "random with a tactical element." While it is possible through skillful play to minimize the house advantage, it is extremely rare that a player has sufficient skill to completely eliminate his inherent long-term disadvantage (the house edge or house vigorish) in a casino game. Such a skill set would involve years of training, an extraordinary memory and numeracy, and/or acute visual or even aural observation, as in the case of wheel clocking in Roulette.
The player's disadvantage is a result of the casino not paying winning wagers according to the game's "true odds", which are the payouts that would be expected considering the odds of a wager either winning or losing. For example, if a game is played by wagering on the number that would result from the roll of one die, true odds would be 5 times the amount wagered since there is a 5 to 1 probability of any single number appearing. However, the casino may only pay 4 times the amount wagered for a winning wager.
There are three general categories of
casino games: table games, electronic gaming machines,
and random number ticket games such as Keno and
simulated racing.
Gaming machines, such as slot
machines and pachinko, are usually played by one
player at a time and do not require the
involvement of casino employees to play. Random
number games are based upon the selection of
random numbers, either from a computerized
random number generator or from other gaming
equipment. Random number games may be played at
a table, such as Roulette, or through the
purchase of paper tickets or cards, such as Keno
or Bingo.